siveambraiFebruary 19, 2015COSC 405 SP2015Comments Off on Game Design Document
This project is to develop or modify an existing game concept from previous classes to use in this course. The game concept represents the game your team will be producing this semester. Your game concept should be well fleshed out…Continue Reading →
siveambraiFebruary 17, 2015IDIA 619 SP2015Comments Off on Homework 2
For homework two, you’ll be working from the two examples we built in class to create a site that responds to user input. To get started, take a look at the rules of the game Mastermind: http://en.wikipedia.org/wiki/Mastermind_(board_game). Build a version of…Continue Reading →
siveambraiFebruary 13, 2015COSC 250 SP2015Comments Off on In Class Python Code
This assignment was to write a small program that computes the range of available ages. #converter.py #Takes a celsius temp and converts to farenheit #celsius = int(input(‘What is the temp in Celsius? ‘)) #farenheit = 9 / 5 *…Continue Reading →
siveambraiFebruary 10, 2015IDIA 619 SP2015Comments Off on Week 3: Getting Started With JavaScript
1. Write Code Online – JavaScript 2. JavaScript Slides 3. WRC Declares DRM In-Scope for HTML 4. COBOL Will Outlive Us All 5. Homework 1 Solution Example
siveambraiFebruary 9, 2015COSC 250 SP2015Comments Off on Homework 1
Please answer each question in depth, providing as much detail as is reasonable. Feel free to copy the questions into Word or any other document editor in order to answer them. 1. How do loops and other decision methods reduce…Continue Reading →
siveambraiFebruary 5, 2015COSC 405 SP2015Comments Off on Assignment: Business Post-Mortem
Research a game or simulation development company, either “AAA” or indie, that you find particularly innovative or successful that has had to close its doors or was bought out and failed to continue producing games. Through articles and interviews, look…Continue Reading →
siveambraiFebruary 5, 2015COSC 405 SP2015Comments Off on Week 2: Marketing
1. Slides: Marketing 2. How We Publish an Online Game 3. Why Marketers Fear the Female Geek
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